JUMPING JACK'SON - remake
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Original version (c) Infrogrames 1990.
Remake version (c) Polargames 2004.


Programming, graphics, music........ Jani Parviainen


INTRODUCTION:

I started the project about 29 days ago and now it's about 80-85% ready. But the time ran out =( I hope you enjoy this game as much as I do.


REQUIREMENTS:

Pentium III or faster
WinXP + DirectX8	(Should work on Win98)
Tested on WinXP (works fine), WinNT/2000 (didn't work), Win98 (not tested)



GETTING STARTED:

Just click "Jackson.exe" icon and game loads up. Game runs on 640x480, 16bit screen and full screen.



MAIN MENU:

Use Cursor keys to select a wanted item.  (Top 1000 is not available yet)
Press <SPACE> -key when you're ready.
Press <ESC> to exit.



GAME INSTRUCTIONS:

Control Jack'son with cursor keys. With Spacebar you can drop a tape on the
screen to block enemies. But remember use them wisely, because you only have three tapes for each puzzle. Tape is on the screen for three seconds and disappears then.

You must jump on colored tiles to change color on tile. When all tiles are same color, you get a record, which you must delivery on the matching record player. For example you pickup a red record, so you must find a red record player somewhere on the screen.

Some puzzles includes teleports, assembly lines, invisible tiles.

Baddies can walk almost on same tiles like you; exception is the flag tile. This is your safe place. Baddies won't get on it.

ESC exits to main menu. F12 back to Windows.


BUGS:

Of course there's bugs, but I didn't have time to hunt down every bug, but the game engine itself works fine.


CONTACT:


polargames.cjb.net
jay@polargames.cjb.net

(from 1st November: puzzlehouse.tk)
